Load graph
We initialize Ogma with a graph. The graph is generated with random nodes and edges.
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<script src="../build/ogma.min.js"></script>
<style>
#graph-container { top: 0; bottom: 0; left: 0; right: 0; position: absolute; margin: 0; overflow: hidden; }
</style>
</head>
<body>
<div id="graph-container"></div>
<script>
'use strict';
// Custom function that generates a graph.
function randomGraph(N, E) {
var g = {nodes:[], edges:[]};
for (var i = 0; i < N; i++) {
g.nodes.push({
id: 'n' + i,
attributes: {
x: Math.random() * 100,
y: Math.random() * 100,
text: 'n' + i,
radius: 5 + 10 * Math.random()
}
});
}
for (var i = 0; i < E; i++) {
g.edges.push({
id: 'e' + i,
source: 'n' + (Math.random() * N | 0),
target: 'n' + (Math.random() * N | 0),
attributes: { text: 'edge' + i }
});
}
return g;
}
// Generate a random graph with the randomGraph function defined above.
var g = randomGraph(10, 10);
var ogma = new Ogma({
graph: g, // load the graph at init
container: 'graph-container'
});
ogma.addEdges([{ source: 'n0', target: 'n0' }, { source: 'n0', target: 'n0' }]);
// Alternatively:
//var ogma = new Ogma({
// container: 'graph-container'
//});
// ogma.setGraph(g);
//// or:
// ogma.addNodes(g.nodes);
// ogma.addEdges(g.edges);
</script>
</body>
</html>