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Drag nodes


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          <!DOCTYPE html>
<html>
<head>
  <meta charset="utf-8">
  <script src="../build/ogma.min.js"></script>
  <style>
    #graph-container { top: 0; bottom: 0; left: 0; right: 0; position: absolute; margin: 0; overflow: hidden; }
  </style>
</head>
<body>
  <div id="graph-container"></div>

<script>
  'use strict';
  var ogma = new Ogma({
    container: 'graph-container'
  });


  ogma.events.onNodeDragStart(function (eventData) {
    console.log('start', eventData);
    // console.log('Starting drag nodes ' +
    // eventData.nodes.getId().join() +
    // ' at (' + eventData.x + ', ' + eventData.y + ')');
  });

  ogma.events.onNodeDragProgress(function (eventData) {
    console.log('progress', eventData);
    // console.log('Dragging node ' + eventData.node.getId() +
    // ' to (' + eventData.x + ', ' + eventData.y + ')');
  });

  ogma.events.onNodeDragEnd(function (eventData) {
    console.log('end', eventData);
    // console.log('Ending drag node ' + eventData.node.getId() +
    // ' at (' + eventData.x + ', ' + eventData.y + ')');
  });

  // Generate a random graph and assign it to Ogma.
  ogma.generate.random({nodes: 15, edges: 30}).then(function(g) {
    ogma.setGraph(g);
    ogma.view.locateGraph();
  });
</script>
</body>
</html>